Checkouts, doubles, scoring
Six more practice games
All eight games are built into the app. The app keeps score, saves a record for every game and fits a full session into about 20 minutes.
Checkouts
121 Checkout
Check out 121 in nine darts, then keep climbing.
- You start on 121 and have nine darts, three visits, to finish on a double.
- Check out and your next target goes up by one, all the way to 170.
- Miss or bust and the target drops by one. Busts work just like in a match.
Checkouts
50 Checkout
Climb from 50 to past 100.
- You start on 50. How many darts you get depends on the score: up to 60 you have 3 darts, up to 120 you have 6, above that 9.
- Check out and the target goes up by 10. Miss or bust and it drops by one.
- You win as soon as you get past 100.
Doubles
Halving Chains
Five routes where the double halves each time.
- The routes are D20 → D10 → D5, D16 → D8 → D4, D8 → D4 → D2, D12 → D6 → D3 and D4 → D2 → D1.
- One dart at each double. Hit or miss, you move on to the next.
- Choose one round or more; each round is 15 darts. The app shows your hit rate on every double.
Scoring
Power Switch
Five minutes on the trebles.
- You play against the clock for five minutes, starting on T20.
- Hit the treble and you stay on that segment. A single or a miss moves you on: T20 → T19 → T18.
- Every new visit starts again on T20.
- The app counts your trebles and your longest treble streak.
Scoring
Segment Master
Reach 1,000 points on the 20 and 19.
- Only the 20 segment with its neighbours (20, 1, 5) and the 19 segment with its neighbours (19, 7, 3) score.
- Hit anything else and points are taken off.
- Three misses in a row cost you 100 points.
Doubles
Double Chase
The bull, and whichever double your miss leaves you.
- Throw at the bull. Three bulls in one visit complete the round.
- Miss the bull and the number you hit instead becomes your double. Now you chase that.
- The app records your hit rate on the bull and on every double.